Philosophy Dictionary of Arguments

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Play: In psychology, play is defined as any activity that is enjoyable, voluntary, and intrinsically motivated. It is often characterized by its spontaneity, creativity, and lack of purpose-driven goals. Play is essential for healthy development in children. See also Stages of development.
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Annotation: The above characterizations of concepts are neither definitions nor exhausting presentations of problems related to them. Instead, they are intended to give a short introduction to the contributions below. – Lexicon of Arguments.

 
Author Concept Summary/Quotes Sources

Johan Huizinga on Play - Dictionary of Arguments

Gadamer I 109 Anmerkung
Game/Huizinga/Gadamer: Huizinga(1) draws attention to the following linguistic facts: "In German, one can "play a game" (German: "ein Spiel treiben") and in Dutch "een spelletje doen", but the actual associated verb is "to play" itself. One plays a game. In other words, to express the nature of the activity, the term contained in the noun must be repeated in the verb. This apparently means that the action is of such a special and independent nature that it falls outside the usual types of activity. Playing is not doing in the ordinary sense".
Gadamer: Correspondingly, the phrase "making a game" (German: "ein Spielchen machen") is symptomatic of a disposition about one's time that is not yet playing at all. >Play/Gadamer.
Gadamer I 110
Huizinga has sought out the play moment in all cultures and, above all, he has worked out the connection between childish and animalistic play and the "sacred games" of the cult.
Belief/Game/Huizinga: This led him to recognize the peculiar indecision in playing consciousness, which makes it simply impossible to distinguish between belief and non-belief. "The savage himself knows of no conceptual distinctions between being and playing, he knows of no identity, no image or symbol.
And that is why it remains questionable whether one does not best approach the state of mind of the savage in his sacred action by adhering to the primary term play. In our concept of play, the distinction between belief and pretence dissolves"(2)
Gadamer I 113
The demarcation of the playing field - just like that of the holy district, as Huizinga(3) rightly emphasizes - oppposes the game world, as a closed world, with the world of purposes without transition and mediations.
Gadamer: The fact that all playing is playing something is only valid here, where the orderly back and forth of the game movement is determined as a behaviour and stands out against other kinds of behaviour. Cf. >Play/Gadamer.


1. J. Huizinga, Homo ludens, Vom Ursprung der Kultur im Spiel, rde S. 43
2. Huizinga a.a.O. S. 32.
3. a.a.O. S. 17.


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Explanation of symbols: Roman numerals indicate the source, arabic numerals indicate the page number. The corresponding books are indicated on the right hand side. ((s)…): Comment by the sender of the contribution. Translations: Dictionary of Arguments
The note [Concept/Author], [Author1]Vs[Author2] or [Author]Vs[term] resp. "problem:"/"solution:", "old:"/"new:" and "thesis:" is an addition from the Dictionary of Arguments. If a German edition is specified, the page numbers refer to this edition.
Huizinga, Johan
Gadamer I
Hans-Georg Gadamer
Wahrheit und Methode. Grundzüge einer philosophischen Hermeneutik 7. durchgesehene Auflage Tübingen 1960/2010

Gadamer II
H. G. Gadamer
The Relevance of the Beautiful, London 1986
German Edition:
Die Aktualität des Schönen: Kunst als Spiel, Symbol und Fest Stuttgart 1977


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Ed. Martin Schulz, access date 2024-04-24
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